NRG: bike-powered multimedia fiction

NRGIt’s 2010 and you have been appointed to lead the new World Energy Directorate, with the power to control international spending and research on energy sources and production. Your decisions will influence the life of billions of humans, countless species and the Earth as a whole. How will your choices change all our lives during the planet’s next forty years of industrial development?

NRGPart environmental game, part multimedia artwork, NRG (short for En-er-gy) is a self-sustaining, people-powered installation. No previous knowledge about energy issues is assumed or required, but NRG is intended to stimulate thought and discussion about energy consumption, global warming and the need for the development of lifestyle alternatives.

NRG was created by Chris Joseph as part of the first Digital Writer in Residence position at the Institute of Creative Technologies (IOCT), De Montfort University, Leicester, UK. It was supported by the Arts Council England.

NRG
This blog was part of the production process for NRG. To see more or download a free CD-ROM of the piece visit http://www.chrisjoseph.org/nrg

Chris Joseph

Chris is an electronic writer and artist who currently lives in London after successfully completing the first ever Digital Writer-in-Residence post at the Institute of Creative Technologies in De Montfort University, Leicester, a two year post funded by The Arts Council. His electronic work has been widely exhibited in galleries around the world since 2002, and can be found online at www.babel.ca.

He is founder and editor of the multimedia modernist magazine 391.org, and was awarded the first Premio per l’arte digitale for his work on ‘Inanimate Alice‘ by the Italian Ministry of Culture, Department for Cultural and Environmental Heritage, DARC (General Directorate for Contemporary Architecture and Art), MAXXI (National Museum for 21st Century Arts) and the Fondazione Rosselli.

His other projects include ‘Flight Paths‘ (with Kate Pullinger), a ‘networked novel’ conceived and created wholly online in collaboration with the public; ‘The Breathing Wall‘ (with Kate Pullinger and Stefan Schemat), a digital novel that responds to the reader’s rate of breathing; and ‘Animalamina‘, a collection of interactive poetry for children.

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